Gamer Coop
Environmental Adventure

Overview

Gamer Coop – Environmental Adventure is an educational game developed for Sicredi, aimed at raising awareness about biodiversity and environmental conservation. Players explore Brazil’s unique biomes and encounter native wildlife while learning about sustainability, climate change, and the importance of preserving natural habitats. I was responsible for the full art direction, concept art, and UI/UX design to deliver a cohesive and impactful learning experience.

UI/UX Design

The UI was designed to be intuitive, playful, and accessible for children, supporting both exploration and meaningful interaction with the game’s environmental themes. As players progress, they collect special cards that represent native animals. These creatures can be called upon as allies to help restore balance and protect the natural world, reinforcing a message of care and collaboration.

interface

The HUD and menus follow a light, friendly aesthetic with soft shapes and vibrant colors, ensuring clarity while keeping the interface fun and welcoming. Every element was created to guide players gently through the experience—celebrating nature, encouraging curiosity, and promoting empathy toward the environment and its inhabitants.

Art Direction – Environments & Biomes

The game’s world is built on stylized hexagonal terrain, designed to provide visual structure while allowing for modular level creation. Each environment represents a different Brazilian biome, from the Amazon rainforest to the Pantanal, showcasing native flora and fauna in a vibrant, hand-painted style.

I developed concept art for each biome and its animals, emphasizing regional identity and ecological richness. The goal was to create scenery that feels both magical and grounded in reality, capturing the beauty of Brazil’s ecosystems while supporting the game’s educational goals.

E-mail

chb.mmk@gmail.com