I created the concept art for a horror game set in a research facility in the early 1980s, where the player assumes the role of an agent from a company called HARPY. The agent’s mission is to investigate the mysterious disappearance of employees who were conducting experiments with a camera that can capture images from another dimension.
The concept art captures the eerie and unsettling atmosphere of the facility, combining retro 1980s aesthetics with otherworldly elements. I designed key environments, character concepts, and objects to convey the tension and horror of the scenario, using dark, moody lighting and disturbing visual cues to evoke a sense of dread and mystery.